Red Dead Redemption IIIt's one of those cases where I don't really know what I can say about it that hasn't been said a million times already, but man, what a game; what an experience.
Since I never had a PS4 or Xbox-whatever from that gen, it took me almost eight years to finally get to play it, and while I regret not getting to do so earlier, at the same time it was fully worth the wait. Whatever else I might say about Rockstar as a company, they sure can make a hell of a video game.
I didn't get 100% yet, so there's still things left to do - especially finding collectibles like the cigarette cards (which I actually dabble in collecting from this period IRL), legendary animals (I think I have two left), stuff like dinosaur bones and rock carvings (of which I haven't found a single one yet), the graves of fallen characters, etc. There are probably even a couple of Strangers quests that still need to be done (I know I forgot to do one of Henri's in Saint Denis' before Arthur, well, you know). And with the world being as rich as it its, it'll be nice to return to it occasionally, even if it's crossed off my backlog.
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Uninvited
First - after working on some of my game room decor in the afternoon, I popped in
Uninvited, which was the only one of the three NES MacVenture conversions that I hadn't completed before (on previous attempts, I'd always get up to the labyrinth and lose patience with trying to navigate it - this time I did cheat on that part and looked up directions for the labyrinth).
While this is by no means a bad game, compared to
Deja Vu and
Shadowgate, I do think this is the weakest of the three - both of the others had, IMO, much more interesting plots and far richer flavor (I even think Shadowgate used its horror elements better, even if
Uninvited is the one specificially set in a haunted house), and
Uninvited relied a little more on moon logic for some of its puzzles too (how would you ever figure out that the way to get rid of the servant ghost is to throw a dead spider at it, other than sheer dumb-luck guesswork?). While it was the last of the three released on the NES, I believe
Uninvited was actually the first of the MacVentures to be released in its original Macintosh version, so maybe some of that just comes down to it being a first try at the format for ICOM.
That said, it does definitely have some fun elements - the closest thing to a final boss being, for all intents and purposes, a Killer Tomato is so random that I can't help but like it, there are some fun easter eggs that call back to the other MacVentures such as the gravestones in the labyrinth for Talamar the Warlock Lord from
Shadowgate and Ace Harding from
Deja Vu, as well as the record player that plays a discordant snippet of the music from
Shadowgate (much like the flute in
Shadowgate that played a snippet of
Deja Vu music), and Uninvited does have one of the funniest deaths in the entire trilogy -
( spoilers )---
Lost Records: Bloom & Rage
After dinner yesterday I played the rest of Lost Records: Bloom & Rage, which I'd gotten somewhat sidetracked from (along with most everything else) by
RDR2. I quite liked this one overall - it's a definite slow burn, especially in Tape 1, but builds on that and picks up toward the end of Tape 1 and into Tape 2 - and would generally compare it favorably to the best of the
Life is Strange games. I appreciated that the '90s nostalgia aspect really wasn't that heavy-handed and was mostly just in service to exploring the characters' pasts, rather than just being there for "'memba this?!" purposes - I think it pulled that off better than, say, even
Mixtape, for instance (doesn't hurt that the characters were of the same general age bracket as me (they're about 4 years older, if they were 16 in '95).
I do have a handful of nitpicks - the video-camera mechanic got a little tiresome (and I didn't even get into editing the videos I took or anything); Corey as the main villain was a little too broadly-portrayed (to the point of becoming downright cartoonish especially during the chase-through-the-woods segment), and I'm not sure about the post-credits scene, where
( spoilers )I got the ending with
( spoilers )At any rate, kind of disappointing to hear that sales didn't meet expectations, because I think this was good overall, and I would be interested to see what might be done with it if
Lost Records became a full series, especially if instead of direct sequels it followed the "anthology-in-a-shared-universe" model that
Life is Strange was originally supposed to be and only partly became.